, and as well as classics like and
So, what went wrong? This happened. In a move Sony would emulate almost ten years later, Tiger decided the best way to market their snazzy new game machine was a series of bizarre commercials:
Sonic
Despite this, I loved my game.com. When I got one it was out of a bargain bin for less than 50 bucks with a stack of cheap games available. For a kid that had never owned a handheld before, it was a godsend. At the time, I thought it was an awesome, albeit cheap, toy. I didn't know it was a system that was already DOA, or that the selection of titles would never grow beyond what I saw collecting dust in the discount bin. Even though they were short lived, I had good times with the thing. I thought it was cool. My friends thought it was cool. It had some fun games and I'm glad it existed. It's interesting looking back at how different the handheld game market might be if Tiger made a few different design and marketing choices.
No comments:
Post a Comment