
As a fond appreciator of the already powerful creation tools upon which LittleBigPlanet is perpetually built, this phrase entered my mind a score of times during Media Molecule's recent E3 media demo of LittleBigPlanet 2 . I suspect that, in order to contextualize the hugeness of some of these changes, you have to have a deep understanding of how the creation tools in the first game functioned. Even if you don't, the proof is in the proverbial pudding: You didn't used to be able to make real-time strategy games. Now you can.
Gallery: LittleBigPlanet 2 (E3 2010)





Continue reading Preview: LittleBigPlanet 2
Preview: LittleBigPlanet 2 originally appeared on Joystiq on Thu, 17 Jun 2010 09:00:00 EST. Please see our terms for use of feeds.
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