Sunday, June 19, 2011

E3: Freaking out over Forza Motorsport 4 feature list

E3: Freaking out over Forza Motorsport 4 feature list screenshot

That's silly. You show me, tell me that you, and then you tell me it 's coming in October. That 'sa dick thing to do, Turn 10th I like you, but you can 't throw these shiny things in my face and expect me to be patient.

This week at E3, I sit down and listen to turn 10 's Dan Greenawalt barf a constant stream of feature revealed and refined Forza 4 Every feature he listed had me nodding in agreement and approval in the beginning. As he continued on my nods got bigger and more approving. I'm sure they were obnoxious nods. Toward the end I felt like raising my hands up in the air and shaking them in praise like they do in a gospel church service. Oh lordy!

We've already told you a bit about

Do you still have your save file from the last game? Good. Keep it. You'll get some really nice goodies in your garage as a gift.

There are several types of events to choose from. Autocross, multi-thermal and drift modes are in the mix, and you 'll find that there are now many number of cars in the race. In the multi-heat races, see 'll that one leg was in the day and another group at night. Turn 10 will keep things fresh and exciting.

A new track-day mode has seen, how can cars that can give you. The game looks on your skill and then determines how many cars you 'll need to have successfully completed to continue. In a demonstration of this mode Turn 10 's Dan Greenawalt showed the game' s fancy new AI. The AI-controlled driver passed in a very natural way, sometimes weaving, and other times aggressive whip. From what I saw, I 'm a bit scared to race against the new AI.

Car Club:

Car club sharing the ride tips, strategies, and enables much more. What 's better that you share with your club, even cars. It 's like borrowing a car without paying for it.

Rivals Mode:

Photo

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