Monday, August 22, 2011

Rage and the Tech Behind id Tech 5

MojoKid writes "id Software 's highly anticipated FPS, Rage, will ship in October. When it starts, the Rage is his first game, id \ feature' s newest graphics engine called id Tech 5th Id Tech 5 has to speak since the company started four years ago, but developed. Although there are a number of additional features includes MegaTexturing \ one of the game's most visible progress remains. MegaTexturing uses a single large texture map on the site of one whole area. data, the texture is in depending on where the player is streamed and what 's see. effects that would normally be mixed in traditional tiled textures can be baked in the mega-texture and streaming blade, if necessary . 'talked's Tim Willits with Euro gamers through rage' The benefit of megatexturing that artists, unique environments take on a variety of tricks to repetitive texture can create hidden tiles. "id \ s development, explains as their target, fast action dictates certain design choices. Anger will use Steamworks, but won 't require a permanent connection to play offline. However, small parts of the optional single-player content for the game are the players to buy new. Willits said, ". Most people never find it but once you do, you 're like, oh And then you start looking for it with the \..' S our first time buyers incentive \."

Read more of this story at Slashdot.


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