ArenaNet co-founder and former Blizzard employee Patrick Wyatt tells the process chaotic, spectacular behind the original dev & nbsp;. Warcraft & nbsp; This is part 3 of the story, crossposted your blog. You can visit the blog for Wyatt read Part 1 and Part 2. The multiplayer game of Warcraft was a landslide victory, the abject defeat and a draw, while at the same time. Wait, how is this possible? Well, here's the story. This story is organic growth in ... 


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