developer Ken Levine reveals that, unlike Bioshock 2, the last of the series will not Bioshock multiplayer options.
It was a period of six months for the Games Developer irrational and difficult their last game, Bioshock Infinite. In May, publisher Take-Two announced that the game was delayed beyond its scheduled release in October to arrive on February 26, 2013 instead. Then, in August, several staff members of the development team in place began to leave the company. The first was director of product development Tim Gerritsen and artistic director Nate Wells and director Clint battle Bundrick design and artificial intelligence lead Don Norbury went to Microsoft in October.
Bioshock Infinite happen next year, but without multiplayer.
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