Sunday, October 23, 2011

Blizzard delves into Diablo lore

BlizzCon 2011: Study offers first panel designed to illuminate the history of its action RPG franchise, stating the eternal conflict, angels and demons.

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Curiously, BlizzCon seven-year history, has never been a panel devoted explicitly to the tradition of the Diablo series. That changed today, however, as senior vice president in the history of Blizzard and franchise development Chris Metzen took the stage with Diablo III Kevin Martens lead content designer and senior designer Leonard Boyarsky world.

Diablo III

heroes face Azmodan and Belial.

Metzen began the session with a sort of excuse for the large amount of tweaking was done in the tradition of Diablo before the third game's release. He said the franchise was developed by three different companies with different writers, eight novels, and as such, "was a sort of catastrophe." To tighten the universe, Blizzard had to spend a few retconning intentional, but stressed that the only study these changes to enhance the property.

As an example of change, Blizzard gave an identity to the Ranger, who was the hero of Diablo. In the future, the universe implies that this character is a warrior from the original game, and was given the name Aiden. Metzen said that only one of the reasons for this change is that if history were to be counted Devil in a different environment, that character must be the starting point for this. He stressed that none of these developments is currently underway.

First Science Conference, Metzen was launched in the eternal conflict, war is raging between the Heavens and the Burning Hells since the beginning of time. The motivation in this conflict is to take control of the Stone World. This artifact is a relic of the original conflict between the manifestations of good and evil. Contains an aspect of the Creator, and it can control shape reality at will. The World is Stone in the center of the universe, at a place called Pandemonium, and control of the force went back and forth between the High Heavens and Burning Hells over time.

At present, control Pandemonium High Heaven, and under his reign that the angel Inarius abandoned the eternal conflict, and a faction of angels and demons stole the Stone of the world and led to the sanctuary. In this case, were mixed, the creation of humanity, and DNA has two angels and demons, fear that human beings may be stronger than they. This process is also sent Heaven and Hell in the confusion after losing the momentum of their conflict. Therefore, they call a truce in the conflict to recover the Stone of the world, while making a pact not to interfere directly with humanity.
Metzen then addressed the Council Angiris, better known as the five archangels who rule the skies. The functional equivalents of the Lords of Hell, this group has its own personality and characteristics. Tyrael, the Archangel of Justice has so far received the most play in the game Diablo. Tyrael's personality has changed after the events of the first game, when the human Uldyssian sacrificed himself to save the world. Described as anal retention Tyrael became the rebel of the sky, having realized the ability of the human species and its innate value after the movement Uldyssian. Auriel is the Archangel of hope. She is optimistic and positive member of the Council, which serves as a great mediator and the strength of the land forces of the sky. The Archangel of Wisdom Malthael, a story is still developing, said Metzen. However, even said that this angel is the voice of reason for the advice, and is generally correct. However, when Inarius stole the Stone of the World, was apparently a little crazy Malthael, darkening his personality. Archangel Imperium is of value, and it is the warrior champion of the sky. His personality is that of a great commander, and the sacrifice of demons is their goal. Tyrael and the Imperium often disagree due to the sight of the Imperium "that humanity must be eradicated. Finally, Itherael is the Archangel of destiny. Although you can not really see the future is able to see all the different issues and often you can predict what will come. However, from the Stone was stolen World Itherael can not see the son of human beings, because they were not intended to exist. This, of course, all the monsters. Boyarsky then took over to discuss the other two lords of the Burning Hells. Belial is the Lord of Lies, and is the first enemy that Diablo III will meet with players in the game. A master of subterfuge and indirect treatment, Belial has subverted Caldeum city, which is the largest city in world trade. Azmodan second daemon, lord of Sin. Azmodan now is the great evil, and hell has been ruled for 300 years. Its design is to come from the raw power, and the seven deadly sins are his lieutenants. Two of these will be subordinated in the game. Interestingly, the servant of lust is the model outside of the Lady of Pain and were included in the study after seeing the winner of the costume contest at BlizzCon 2010. The lieutenant was not disclosed. Azmodan goal in the game is to win control of the black soul stone, which can be used to kill him or give him ultimate power. Boyarsky also raised the fact that after Azmodan, nor lords of hell. Azmodan Once gone, the theory is that there is evil in the universe. This is the theory at least, Boyarsky said.

Martens closed the session by showing three new areas in the world of Sanctuary. The first was Caldeum, which compared with Rome at the height of its power. The city underwent a massive refugee crisis due to the interference of Belial, and is currently governed by a child-emperor. The second area Dahlgur Oasis, which is the central agricultural Caldeum. In contrast to the arid environment of Caldeum, this region offers lush environments fed by the oasis. Belial forces have plagued the region, creating food shortages for the city. Diablo-iii/news/6341794/Blizzard-delves-into-Diablo-lore">

Finally, Martens showed the Archives Zoltun Kulle. This area is an underground temple of the class that contains some of the remains of Zoltun Kulle, part of the initial order Horadric. The story went Kulle evil, becomes the most dangerous person in the Sanctuary. He attained immortality, and the only way I could cope with the Horadrim will cut it in half, his head was buried in the desert, while his body was transported to another dimension.
  • efforts to find Diablo Blizzard are led by the next collection of books, Cain. For more BlizzCon 2011, check out GameSpot's previous coverage.
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