Saturday, February 16, 2013

How Videogames Help Fund the Arms Industry

FhnuZoag writes "Eurogamer has an exposure to the world of arms licenses shaded game developers From the article:". "Must pay a fee for the right - either a lump sum or a percentage turnover, all negotiable generally, a licensee pays between 5 percent to 10 percent of the sale price of the transaction .. [...] we want to know exactly how the gun should be used , to ensure that we are shown a positive way ... Just like the "good" with the gun, "said [Barret rifles'] Vaughn."



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