Sjoerd De Jong, Teotl Studios: Our game started out as a mod for Unreal Tournament 3, and was originally made for Epic Games' Make Something Unreal contest. Our first version was released in May 2008, and it was received so well (double first place in the first round of the contest), that we decided to carry on. We continued working on our project and we regularly released new versions all the way until the end of the contest, one-and-a-half years later. By the end of the contest The Ball had secured five first places, and won the second place in the Grand Finals. That gave us the confidence to quit our day time jobs, and start up our own small game development studio: Teotl Studios. We used the money we won throughout the contest to fund our company, and we have recently also been awarded a government grant. We are very happy with that, it has given us some financial stability and allowed us to get this far with no publisher or investor breathing down our necks.
Continue reading The Joystiq Indie Pitch: The Ball
The Joystiq Indie Pitch: The Balloriginally appeared on Joystiq on Tue, 27 Jul 2010 19:30:00 EST. Please see our terms for use of feeds.
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