Double Helix's third-person shooter spin on Square Enix's decade-old turn-based franchise misses original spring launch window.
The evolution of labor-intensive process, and Square Enix today admitted Development Front Mission Evolved, consumed more time than expected. Third-person shooter to take the strategy of franchising has been arrested and are currently tied to the Sept. 14 debut on the Xbox 360, PlayStation 3 and PC, where she also will be available in stereoscopic 3D.
Front Mission Evolved will let players be a wanzer general.
Originally penciled in for a spring 2010 release, Front Mission Evolved is the first game in the series of 's 15-year history that will be presented to the major changes in the genre. It will be a turn-based tactical strategy swap more action-oriented third-person mechanics in Irvine, California developer Double Helix, responsible for the conversion.
In the game, players will assume the role of engineer Dylan Ramsey and take control of two-legged "wanzer" tanks as they fight through the game's single-player experience. Ramsey will use the customizable war machines to thwart a terrorist threat against the government's orbital elevator. In addition to the single-player campaign, players can take the fight online and pit their customized "wanzers" against global opponents.
The Front Mission franchise is not the only turn-based strategy series to experience a dramatic change in genre. Last month, publisher 2K revealed its plans to "reimagine" the turn-based strategy X-Com series as a first-person-shooterXbox 360 and PC.
For more on the newly revamped franchise, check out GameSpot's latest Front Mission Evolved coverage.
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