Friday, February 15, 2013

Borrowing campaign-crafted viciousness for Tomb Raider's multiplayer mode

Tomb Raider multiplayer and how to do it

We heard rumors that the last
Tomb Raider

could include multiplayer end last month, just before the rumors were officially confirmed by Square Enix. At the 2013 Consumer Electronics Show, shrink wrap is officially released, and Square Enix has allowed members of the press to sit and play the two multiplayer modes are now willing to reveal next reboot of Lara Croft.

Team Deathmatch was the first, but the clash of conflicting parties offered nothing new in the multiplayer base. The other way, however, are more promising. Rescue mode, both teams are loaded with different objectives. Faction of Lara Croft, scavengers, sent after MEDPACK element level, and given a target area to bring it to, scoring five times to win. The opposing team, called the Solarii, given a target kill (20 in the current version, although this may change), the trick is that the scope of the other side were only down, it is necessary that trigger team to lead and end its wounded enemy to score a point.

While Team Deathmatch is pretty standard multi-mutilation, the balance of objectives in rescue mode, it is much more interesting. And while the screenshots will probably bring a lot of suggestions that Eidos is borrowing a page Uncharted

Playbook, complexity suggests that there is something new here.

Joystiq

Gallery: Tomb Raider (2013) Multiplayer

Find best price for : --Borrowing----Tomb----team----Deathmatch----Enix----Square--

No comments:

Post a Comment