FEZ
is an independent platform game with a retro look and a basic premise that is as unique as it is simple. Sounds familiar? These games are a dime a dozen these days, with new ones that appear every week, but again when FEZ
was revealed for the first time, that really stands out among the crowd.
Polytron announced as July 17, 2007, and quickly became the darling of the indie that everyone was excited. The years, however, were puzzling platform game fish Phil lost in a sea of ??mind games, like, and what was the game in locations around the world now looks like any other fish in the pond.
on your hands, however, and you will see that
FEZ
aa
the trick.
Once the level is increased, the surface of the screen "flattened" to form a two dimensional image. Gomez himself remains a single sprite, and can not interact with the world as a major traditional platforms. To conquer the world, players must constantly rotate the scene to change shape and innovate.
It's just a simple example, but the game is played with the key trick in many ways unique and intelligent. Using the perspective of changes similar to those Paper Mario
and married to illusions of Escher-style onlineEchochrome
FEZ
will keep you thinking all the time. Most puzzles are very simple, but the challenge is to make the work of brain itself the right path. It can be surprisingly difficult to think in three dimensions while playing in two, and
AA> cunning exploits it perfectly to create a game that will not grow to the point of frustration but it provides enough challenge to give the head of a consistent training.
As a platform game puzzle FEZ not just go through the steps and the conquerors of monsters. There is no real enemies in the game, and if Gomez falls off a cliff or is involved in the patches of "negative space", he simply reappear in the last stable platform, stood on . Instead of survival, the objective is to collect gold cubes thirty-two, many of which are earned by collecting small "bits" that will become a new platform, when eight of them meet . In what looks like a flash
Mario , new doors open, and Gomez raised more buckets, allowing players to explore vast areas card.
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If thirty two buckets sound like much, you'll be happy to know that their collection is not as bad as it sounds. The map screen shows exactly what can kindly be collected on each card, and lets you know if the bits are present. Each time you collect all the bits (or sometimes even buckets) at a stage before moving on, the obligation to go back is minimized. Of course, the world itself is vast, with multiple doors on the steps leading to all sorts of different ways, making it surprisingly easy to feel lost and overwhelmed -. Although not necessarily in the wrong direction
collected enough cubes to win the game is easier than it looks, and the cleanliness of the game must have for first time players a handful of hours. However,
FEZ packs a lot of extras to keep the investment some players with a series of intricate puzzles that remain optional, even the smartest tax minds. The rooms are indicated with a "?" symbol on the map are at home enigmas secrets that give the player with additional rewards, most often a "negative" of the cube. There are thirty-two cubes negative, corresponding to gold 32. The good news is that these count towards the 32 needed to end the game, so players can win the game faster if they buy it. The "bad" news is that
FEZ
throws down the gauntlet to anyone trying to bring everyone together.
Find best price for : --Polytron--
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