
Lady Gaga was apparently an influence, after Black saw one of her concerts. "Going to her show, feeling really uplifted and energized by that, and going like yeah, I want to get that kind of spirit in the game. Just want to have fun with it -- fun with a gun!" And to accomplish that, Black put things like XP and health orbs in the game that looked familiar if you've ever hunted Agility Orbs in Pacific City. "The orbs are a little homage to Crackdown. I'm a big fan of Dave Jones, I've known him on and off for years, great to see him back making games again."
He also said the game nod Metal Gear Solid(Marker exclamation point on the building), and also gave some praise Borderlands, Another arcade shooter with a bent. "I was quite surprised at how well the damage [] numbers worked Borderlands. You see it in videos, and you're like, that looks a bit naff. But you play it, and you're like, that's really $*(%ing cool, actually ... That spirit is sort of lost in video games, and we can do that stuff, and we should revel in it."
Bodycount 's Stewart Black discusses his inspiration originally appeared on Joystiq on Fri, 18 Jun 2010 02:30:00 EST. Please see our terms for use of feeds.
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